Representasi Budaya Jepang dalam Game Monster Hunter Rise sebagai Soft Power Jepang
Justin Ashley, Najih Imtihani, S.S., M.A.
2026 | Skripsi | SASTRA JEPANG
Monster Hunter Rise is a video game in the Monster Hunter series developed and published by Capcom in 2021. The game incorporates various elements of Japanese culture, including traditional architecture, decorative arts, cuisine, and monster designs inspired by the characteristics of youkai. Unlike previous entries in the series, Monster Hunter Rise adopts Japanese culture as its primary theme. This study aims to identify the forms of Japanese cultural representation depicted in Monster Hunter Rise and to analyze their role as a form of Japan's soft power. This research uses a qualitative method with a descriptive approach. Data were collected through observations of Monster Hunter Rise, documentation, and a literature review. The analysis is based on Stuart Hall's theory of representation through the reflective and intentional approaches, as well as Joseph S. Nye's theory of soft power.
The findings reveal that Japanese cultural representation in Monster Hunter Rise is manifested through various cultural elements, including the design of Kamura Village, which adopts traditional Japanese architecture, decorations, cuisine, and monster designs inspired by youkai from Japanese folklore. From the reflective perspective, these cultural elements reflect existing aspects of Japanese culture and society. Meanwhile, from the intentional perspective, Capcom deliberately adapted various elements of Japanese culture into the game's world, creating an engaging representation of Japanese cultural identity for players. The study also demonstrates that the representation of Japanese culture in Monster Hunter Rise functions as a form of Japan's soft power by promoting a positive image of Japan as a country with a rich culture and an innovative creative industry, enhancing players' understanding of Japanese culture, and generating economic benefits through the game's commercial success and the growth of Japan's video game industry. Therefore, Monster Hunter Rise serves not only as a form of entertainment but also as a medium of cultural representation and an instrument of soft power that contributes to the global dissemination of Japanese culture.
Kata Kunci : Monster Hunter Rise, representasi budaya, budaya Jepang, soft power